Final (!!!) devlog!


Hail and well met, adventurers!!

We did it...! Wah!!! I can't believe it. The full game is out!! What an experience it's been.

I made Travellers Road during a really difficult time in my life. This project originally started as something fun and new to distract myself from everything going on, and because I've always loved VNs -- but it quickly became something that I really, truly enjoyed making just for the sake of it.

I made the game based on what I like and want to see in visual novels, and honestly didn't expect anyone else would be interested in playing. I'm overjoyed to see others playing and enjoying the game!! Every comment or piece of feedback I've received warms my heart so much.

A devlog wouldn't be same without dishing out some well-earned thanks, so!

To my partner; thank you, thank you, for your patience, your love, for listening to me ramble about coding struggles, and giving your honest feedback on everything I did.

To my friends; you guys are the best and I love you. Thank you for bringing so much joy in my life, playing dnd together, and making me laugh until I'm crying.

To online communities, especially indie gamedevs; thank you for creating beautiful, engaging and inspiring games and online spaces. I look up to you!! You inspire me!!

And once again, to my cat; thank you for being the most excellent and roundest little dumpling. Where I'd be without you, I don't know.

Travellers Road has a very special place in my heart, and I did everything I could to make sure it's a polished end product. I really hope that you enjoy. Thank you for checking out my little corner in the internet! Thanks so much for reading! I love you!

qkayoo/jamwizard 

Files

TravellersRoad-2.0-mac.zip 154 MB
Jun 30, 2022
TravellersRoad-2.0-pc.zip 188 MB
Jun 30, 2022

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Comments

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Woooo!!!!

(+1)

wahoo!!!