devlog 16


Hi friends,

Our villain sprites are coming along nicely!


I have a soft spot for villains. Working on sprites is one of my favourite things to do for gamedev, so I've been enjoying myself a lot with these guys. I'm heavily debating whether or not to let the player flirt with them... It's what I'd want to do, after all.......

I've done some writing for Naseem's day 2 "date", and filled in a few gaps for the negotiation parts I was stuck on earlier. I've been struggling with a bit of a writing block for RiO, so as always, things are moving slowly 🫠 Mostly I remind myself it just has to exist first! It can be good later.


Background work continues on the side. Can you guess what this rough draft is supposed to end up as?

much love,

qk

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