devlog 24


Hi dear friends,

So sorry for missing last week! I'd been meaning to keep up with the devlogs in November and take a break in December, but clearly the fatigue is catching up earlier than I'd anticipated. So... this is the last devlog of the year! That said, I'll still be working quietly on my projects, just at a slower pace.

And of course I'll still keep posting on Patreon :)

Onto the log notes:

Aside from writing some more for the scifi side-project I've been working a little on the eventual menu screen you'll get when choosing a route for TSL!

Here's the wip:



I also made some minor edits for A Tavern at Night. They're very small (a typo, some dissolve effects, notify popups when unlocking a new cg), but I feel much more satisfied with the end result. And for those of you wanting the full, higher-res versions of the CGs -- you can now find those on my Patreon!

I also updated my pinned post on tumblr, and am still working on the backend of The Summit Library's Steam release.

be warm and well, and see you next year 💕

qk

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